Film Unit - Lesson 4
Lights! Camera! Action!
Learning Objective:
- to explore the use of camerawork in films.
Can you work out the film from the close up from the poster?
- Joker
- Dunkirk
- Sonic
- Avengers: Endgame
- Star Wars
Camerawork

Bird's eye view - 
Zoom in/out - 
Point of View - 
Long Shot - 
Low angle shot - 
Canted Angle Shot - 
Very long shot - 
Flash back/forward - 
Extreme close-up - 
Medium Long Shot - 
High angle shot - 
Tracking shot - 
Eye level shot - 
Panning shot - 
Establishing shot - 
Pedding shot - 
Mid - shot - 
Mise - en - scene - 
Close up - 
Worm's eye view -
- Panning Shot
- Tracking Shot
- Tracking Shot
- Zoom in/out Shot
- Extreme Close Up
- Long Shot
- Medium Close Up
- Establishing Shot
- Establishing Shot
- Worm's Eye View
- 0.05 - Very Long Shot, 0.27 - Tracking Shot , 2.41 - Close Up
- Very Long Shot - to see the setting/scene of what is going one, Tracking Shot - follows the action to engage the audience, Close Up - dramatic effect.
- 0.05
- We don't see it through anyone's eyes.
- We don't.
- Stay still - 2.41 and Move - 2.41.
- The camera helps tell the story by moving with the action and doing a close up at the more important parts.
- The first shots tell us that something is about to happen.
- Certain shots follow each other to show the important parts.
- By doing a close up to their facial expressions.
- The shots change fairly quickly as they need to get a lot of action in a short amount of time. It changes when more important parts of the story happen so their needs to be more time on them for example the ending.
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